Fable 3
Features It's a revolution
Live the epic adventurs of a revolutionary leader, fighting alongside your people to sieze the crown. Throughout the journey, the actions you take will change the world around you, for good or ill. Who will you become? The tyrant you rebelled against, or the greatest ruler to ever live?
Review By: Browncoat
Rating: 
Fable is a series I have liked from the beginning. The decisions of a good or evil choice. Will the people love you or fear you? I also liked seeing the world of Albion evolve around you. I have to get this off my chest though. This is the chapter of the Fable story I enjoyed the least. In fact when I was nearing the end of the game I wanted to go back to Fable 2 just to enjoy the game again. I will move on now, I swear.
You take on the role of the princess or prince of Albion. Your brother is a tyrant, and you intend to lead a revolution against him. This is the drive for the first half of the game.
The game play has been stripped down to the basics, there are no menus in this game. I played for an extra hour trying to figure out how to save my game. There is very little to give you any info. No health bar, no charge bar for magic, no HUD of any kind. I was KO’s at least once because I didn’t know HOW hurt I was. It was frustrating. Food, you can have plenty, right? Wrong. You can only have one kind of food or drink at a time. Your inventory is now a real time place called the Sanctuary where you can interact with all your weapons or clothes. Not even John Cleese’s chipper voice could make this enjoyable for me. It wasn’t all bad, it just felt completely unnecessary. The weapons themselves seem to have lost their character, even though the change appearance slightly depending on your characters actions. A sword is a sword. Any hammer feels like another hammer. Disappointing. Interacting with the people of Albion is stripped down as well. You get three option most of the time. Good, Evil, and Silly. Many times this led me to dancing with another man to improve my status with him. That wasn’t what I wanted. The second half of the game you have become the ruler of Albion, and you have to decide whether to be a just ruler and watch your treasury go dry, or be a tyrant and watch your gold skyrocket. This part of the game feels more like a real estate management game than a Fable game. Another thing, Reaver is back. Didn’t we kill him in the last game? I know I did. They never explain his coming back to life either.
Bottom Line: It’s a fantasy game set in the industrial revolution. If that sounds fun, give it a go. Just forget the Fable tag.
High Points:
“The Game” mission. The best quest by far.
Visually the game is fantastic looking.
Low Points:
Everything has been stripped down from previous Fable games.
The second half of the game slows to a crawl.
Very few meaningful quests.
Anti-climatic game ending.