Warhammer 40,000 Space Marine
Features
Warhammer 40,000 Space Marine takes console gamers into a savage universe where humanity fights for survival against horrific alien and demonic forces.
The player becomes the ultiamte defender of humanity -- a mighty Space Marine -- sent to stop the brutal Ork invasion of a vital Forge World.
As the barbaric Orks rip the planet apart, it's up to you and your battle-hardened squad of Space Marines to cut a bloddy path through the Ork horde and discover what they're so eager to find.
In Warhammer 40,000 Space Marine, award winning video game developer Relic Entertainment will bring the epic Warhammer 40,000 universe to life like never before in a dark and compelling Action RPG.
The player becomes the ultimate defender of humanity - a mighty Space Marine - sent to stop the brutal Ork invasion of a vital Forge World.
Achievements
Soundbytes: Soundbyte 1 -- Soundbyte 2 -- Soundbyte 3
Review By: Browncoat
Rating: 
There are some games that come down the pipline that you are afraid to play simply because you are worried they will destroy a story or IP that you hold dear. Same thing every time they make a movie of one of your favorite books, a similar knee jerk reaction. All that being said I was worried when I heard about Space Marine. A first person shooter based in the Warhammer 40K universe. Sounds like a great idea, right? Except some of us have played the last time this was tried, Fire Warrior. Not that it was awful, but it certainly wasn't what we wanted out of a WH40K game. (Fire Warrior, Space Marine? Talk about generic names!)
Ok, down to the nitty gritty. Thank you THQ and Relic for treating this IP well. Your Dawn of War games are fantastic, and I'm glad you gave the same treatment to a console game. Those of us who know the fiction well will be rewarded constantly by recognizing ships or other staples of the WH40K universe. They did a great job making you feel like you are really there in that world.
Gameplay is done well. You can quickly and easily switch between laying down fire with your bolter (assault rifle) to swinging with your chainsword (a sword with a spinning chainsaw blade built in). Many times I stared down an encroaching horde emptying the clip of my bolter than pulling out my power axe to carve through the remainder.
It's not an open world game. You are lead from objective to objective, ussually it's done fairly well. A few times I laughed when an area wouldn't open up until you had cleared out the enemies. At times it was a lone enemy you had missed, and it made little sense why this one target would bar the way forward.
Multiplayer is a surprising add on. I wasn't expecting much, honestly. If you've played a multiplayer FPS you are familar with most of the gameplay. Here's the gamechanger. When you die you are given the option to copy the loadout of the guy or gal who killed you. Many times getting to play with gear or perks you have not yet earned. A fantastic addition to level out the playing field. Just stop and think about other games that are known for their multiplayer and think what this little addition could mean to the game. I know it makes me want to play it.
Bottom Line: The game is done well, with few hiccups. It's not going to be for everyone, but it is certainly enjoyable.
High Points:
Enviroments feel like you have stepped into the 41 millenia
You feel like a badass god of war most of the time
Story, while predicable, is good
Low Points:
Nobz are a giant pain (which makes sense, but ussually ends up in multiple reloads)